{"id":3238,"date":"2013-06-10T00:00:00","date_gmt":"2013-06-10T00:00:00","guid":{"rendered":"http:\/\/skylight.gr\/administrator_wordpress\/index.php\/2013\/06\/10\/democratization-of-digital-access-drives-entertainment-a-media-industry-growth\/"},"modified":"2013-06-10T00:00:00","modified_gmt":"2013-06-10T00:00:00","slug":"democratization-of-digital-access-drives-entertainment-a-media-industry-growth","status":"publish","type":"post","link":"https:\/\/skylight.gr\/index.php\/2013\/06\/10\/democratization-of-digital-access-drives-entertainment-a-media-industry-growth\/","title":{"rendered":"Democratization Of Digital Access Drives Entertainment &#038; Media Industry Growth"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/upload.wikimedia.org\/wikipedia\/en\/thumb\/6\/6f\/Itunes_11.png\/300px-Itunes_11.png\" border=\"0\" width=\"157\" height=\"101\" \/><\/p>\n<p><span class=\"normal\">Consumer access to entertainment &amp; media  (E&amp;M) content and experiences is being democratized by ever  increasing access to the Internet and explosive growth in the ownership  of smart devices. According to PwC&#8217;s annual Global Entertainment and  Media Outlook 2013-2017 &#8211; an in-depth five-year outlook for global  consumer spending and advertising revenues directly related to  entertainment and media content &#8211; released, even though traditional,  non-digital media will continue to dominate E&amp;M spending during the  forecast period, growth will be concentrated in digital media platforms  and consumption. Therefore, E&amp;M companies are raising the bar in  terms of customer insight and engagement, as well as business model and  operating agility, as digital innovation continues to redefine the  industry landscape.  <!--more-->  <\/p>\n<p> The Outlook forecasts that global E&amp;M spending is expected to rise  from $1.6 trillion in 2012 to $2.2 trillion by 2017, growing at a  compound annual growth rate (CAGR) of 5.6 percent. The U.S. remains the  largest E&amp;M market, growing at 4.8 percent CAGR reaching $632  billion in 2017, from $499 billion in 2012.<\/p>\n<p> Digital E&amp;M spending, largely driven by widespread smart device  ownership, is expected to account for 44 percent of all spending in  mature markets by 2017, which is almost double the level in 2008 and up  from 34 percent in 2012. Digital spending in the U.S. is expected to  account for 43 percent of all E&amp;M spending in 2017, up from 31  percent in 2012.<\/p>\n<p> &#8220;The E&amp;M industry is undergoing a significant shift as digital  disruption across every segment is accelerating and as digital media  remains the clear driving force behind E&amp;M revenues over the next  five years,&#8221; said Ken Sharkey, PwC&#8217;s US entertainment, media &amp;  communications practice leader. &#8220;To drive growth and compete effectively  in the future, E&amp;M companies must invest in constant innovation  that encompasses its products and services, operating and business  models and, most importantly, focus on customer experience,  understanding and engagement.&#8221;<\/p>\n<p> Outlook findings showcase how current industry trends are impacting  consumers, advertisers, content creators and digital distributors.<\/p>\n<p> Understanding the new consumer is key &#8211; Over the next five years and  beyond, E&amp;M businesses will increasingly engage with a new and more  diverse global customer base, with different needs and expectations,  especially with a rising middle class across emerging markets. Going  forward, the E&amp;M companies most likely to seize a profitable  position will be those with the speed, flexibility and insight to engage  and monetize the diverse global base of connected consumers by  delivering personalized, relevant and ultimately indispensable content  experiences.<\/p>\n<p> Consumers are increasingly in control but also increasingly confused &#8211;  Over the past five years, consumers have seen an explosion in their  media choices. This year&#8217;s Outlook highlights that this blizzard of  consumption choices is creating confusion in the minds of the consumer  and this extends to the legitimacy of the content they access. In  response, PwC believes companies across the E&amp;M industry must  revisit their business and operating models. By innovating in agile ways  and harnessing technologies to gain deep insight into consumers&#8217; tastes  and behaviors, E&amp;M companies are starting to define a profitable,  consumer-centric, multiplatform future.<\/p>\n<p> From &#8216;mass media&#8217; to &#8216;my media&#8217; &#8211; As media consumption fragments across  devices, consumers increasingly demand personalized experiences: their  content on their chosen devices, when they want it. This move to &#8216;my  media&#8217; can be seen in &#8216;cord-cutting&#8217;, where consumers abandon their pay  TV subscriptions and instead access the content they want via cheaper,  Internet and mobile broadband-based content services. Operators, who  have already been successful in launching triple-play products that  bundle TV, broadband and telephony, along with entering the Over-the-Top  (OTT) world themselves with &#8216;TV Everywhere,&#8217; must adapt their services  to changing consumer expectations for more on-demand content. A further  manifestation of &#8216;my media&#8217; is consumers&#8217; growing use of the &#8216;second  screen&#8217; &#8211; smartphones and tablets &#8211; to comment on and share the  experience of TV and other companion content with friends, often via  social media.<\/p>\n<p> Multi-platform analytics drive advertiser insights into the connected  consumer &#8211; Outlook shows how advertising spending is continuing to  migrate to new digital platforms. In the U.S., digital advertising is  expected to account for 34 percent of advertising revenues by 2017, up  from 22 percent in 2012. As more consumers access content across  multiple screens, devices and platforms, advertising must also become  platform-agnostic. The ability to attract advertising revenues in the  future will depend on offering advertisers credible, cross-platform  metrics that define and measure audience reach, engagement and  relevance.<\/p>\n<p> Content creators must have better insight into what customers will pay  for in order to engage &#8211; For content creators to adapt to the demands of  connected consumers, they will need to get closer to the behaviors and  needs of those consumers than ever before. This includes harvesting data  from social media, adapting the way products are created and  distributed, and embracing new business models, including partnerships.  As they pursue these strategies, the good news for content creators is  that content&#8217;s central role in attracting, engaging and retaining  consumers has been strengthened by the fragmentation of media choices.<\/p>\n<p> The race for content &#8211; The rising value of content has fired the  starting-gun on an industry-wide race to acquire it. Recent years have  seen several major acquisitions of content assets, as consumers&#8217; rising  expectation of ubiquitous access to premium and library content drives  companies to focus on licensing and\/or acquiring content, as well as on  developing deeper customer engagement and insights.<\/p>\n<p> New business models for content creators to engage connected consumers &#8211;  To ensure their content remains relevant and valuable to their  audiences, content companies must build new business models around five  imperatives:<\/p>\n<p> * Harnessing the power of second screens &#8211; exploiting connected portable  devices to deepen engagement with, and access to, primary content.<br \/> * Optimizing the windowing of video content &#8211; to meet the needs of connected consumers.<br \/> * Bundling, in order to add value for content providers, operators and  consumers &#8211; people still love a bargain, including a bundle of services  for a &#8216;discounted&#8217; rate.<br \/> * Overcoming the challenges of personalization &#8211; by understanding consumers, while respecting their privacy.<br \/> * Encouraging and facilitating content discovery and recommendation &#8211;  confused, connected consumers need help navigating to the content they  want.<\/p>\n<p> Digital distributors must deliver a differentiated experience to help  deter piracy &#8211; Tackling piracy in the connected era cannot rely just on  consumer education and tighter regulation and enforcement, important as  those are. It means understanding consumers in order to deliver the  right content to the right people, at the right time, place and price  via the right experience. It&#8217;s also vital to sign-post where the  legitimate content is available.<\/p>\n<p> &#8220;Connected consumers are clearly in control and an even greater portion  of viewing and interaction of TV and film content will take place on  multiple screens and devices. E&amp;M companies have the opportunity to  deepen engagement with consumers by trying different business models for  delivering content and experimenting with price points and offerings,&#8221;  said Deborah Bothun, PwC&#8217;s US advisory entertainment media &amp;  communications leader.<\/p>\n<p> U.S. advertising: Internet and video games lead the way<br \/> Overall, U.S. advertising is expected to increase at a 4.1 percent CAGR  from $167 billion in 2012 to $204 billion in 2017. Internet advertising  is expected to average 13.7 percent CAGR followed by video games, one of  the smallest segments, at 11.6 percent CAGR. Television advertising,  the largest segment, is expected to grow at 5.1 percent CAGR.  Out-of-home advertising and filmed entertainment advertising are  expected to grow by 5.0 percent and 3.2 percent CAGR, respectively.  Radio advertising is expected to have slower growth at 1.4 percent CAGR.  Consumer magazine (-1.5 percent), business-to-business (-3.3 percent)  and newspaper advertising (-4.2 percent) are all expected to decline.<\/p>\n<p> U.S. segment highlights<br \/> In the U.S., Internet advertising is expected to continue to outperform  all other E&amp;M segments, with double-digit gains of 13.7 percent CAGR  expected. Internet access (11.0 percent CAGR), video games (6.2 percent  CAGR), TV advertising (5.1 percent CAGR) and out-of-home advertising  (5.0 percent CAGR), are expected to grow more than 5 percent compounded  annually.<\/p>\n<p> Filmed entertainment (3.4 percent CAGR), business-to-business publishing  (2.7 percent CAGR), radio (2.5 percent CAGR), TV subscriptions (2.2  percent CAGR), music (1.2 percent CAGR) and consumer and educational  book publishing (0.7 percent CAGR) are expected to generate modest  growth.<\/p>\n<p> Spending on consumer magazine publishing (-1.3 percent CAGR) and  newspaper publishing (-2.9 percent CAGR) is expected to decline  moderately.<\/p>\n<p> Overall, U.S. consumer\/end-user spending is expected to grow by 2.6 percent CAGR.<\/p>\n<p>Source: <\/span><span class=\"normal\">PwC<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Consumer access to entertainment &amp; media (E&amp;M) content and experiences is being democratized by ever&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"nf_dc_page":"","footnotes":""},"categories":[23],"tags":[],"class_list":["post-3238","post","type-post","status-publish","format-standard","hentry","category-music-news"],"_links":{"self":[{"href":"https:\/\/skylight.gr\/index.php\/wp-json\/wp\/v2\/posts\/3238","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/skylight.gr\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/skylight.gr\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/skylight.gr\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/skylight.gr\/index.php\/wp-json\/wp\/v2\/comments?post=3238"}],"version-history":[{"count":0,"href":"https:\/\/skylight.gr\/index.php\/wp-json\/wp\/v2\/posts\/3238\/revisions"}],"wp:attachment":[{"href":"https:\/\/skylight.gr\/index.php\/wp-json\/wp\/v2\/media?parent=3238"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/skylight.gr\/index.php\/wp-json\/wp\/v2\/categories?post=3238"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/skylight.gr\/index.php\/wp-json\/wp\/v2\/tags?post=3238"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}